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	<id>https://transhumanist.ru/index.php?action=history&amp;feed=atom&amp;title=BioShock%2Fen</id>
	<title>BioShock/en - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://transhumanist.ru/index.php?action=history&amp;feed=atom&amp;title=BioShock%2Fen"/>
	<link rel="alternate" type="text/html" href="https://transhumanist.ru/index.php?title=BioShock/en&amp;action=history"/>
	<updated>2026-05-11T12:42:36Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.43.6</generator>
	<entry>
		<id>https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7285&amp;oldid=prev</id>
		<title>Rodion в 05:13, 19 января 2022</title>
		<link rel="alternate" type="text/html" href="https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7285&amp;oldid=prev"/>
		<updated>2022-01-19T05:13:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 08:13, 19 января 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Строка 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Строка 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Languages|BioShock}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Bioshock_series.jpg|right|thumb|Series image]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Bioshock_series.jpg|right|thumb|Series image]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;BioShock&amp;#039;&amp;#039;&amp;#039; is a video games series created in 2007 by Ken Levine (creative director of [[System Shock (series)|System Shock 2]]) with 2K Games and Irrational Games for both BioShock 1 and BioShock Infinite. On February 24, 2017 they disconnected from 2K games and rebranded as an Indie studio under Ghost Story Games while 2K Marin only made BioShock 2 with some help of BioShock.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;BioShock&amp;#039;&amp;#039;&amp;#039; is a video games series created in 2007 by Ken Levine (creative director of [[System Shock (series)|System Shock 2]]) with 2K Games and Irrational Games for both BioShock 1 and BioShock Infinite. On February 24, 2017 they disconnected from 2K games and rebranded as an Indie studio under Ghost Story Games while 2K Marin only made BioShock 2 with some help of BioShock.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rodion</name></author>
	</entry>
	<entry>
		<id>https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7283&amp;oldid=prev</id>
		<title>Rodion: Rodion переименовал страницу BioShock в BioShock/en без оставления перенаправления</title>
		<link rel="alternate" type="text/html" href="https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7283&amp;oldid=prev"/>
		<updated>2022-01-19T05:12:30Z</updated>

		<summary type="html">&lt;p&gt;Rodion переименовал страницу &lt;a href=&quot;/BioShock&quot; title=&quot;BioShock&quot;&gt;BioShock&lt;/a&gt; в &lt;a href=&quot;/BioShock/en&quot; title=&quot;BioShock/en&quot;&gt;BioShock/en&lt;/a&gt; без оставления перенаправления&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 08:12, 19 января 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Rodion</name></author>
	</entry>
	<entry>
		<id>https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7259&amp;oldid=prev</id>
		<title>Rodion: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7259&amp;oldid=prev"/>
		<updated>2022-01-19T03:22:58Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 06:22, 19 января 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Rodion</name></author>
	</entry>
	<entry>
		<id>https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7258&amp;oldid=prev</id>
		<title>H+Pedia&gt;Chad The Humanoid-Goatman: BioShock 4 was been announced like two years ago.</title>
		<link rel="alternate" type="text/html" href="https://transhumanist.ru/index.php?title=BioShock/en&amp;diff=7258&amp;oldid=prev"/>
		<updated>2021-01-25T04:10:32Z</updated>

		<summary type="html">&lt;p&gt;BioShock 4 was been announced like two years ago.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Bioshock_series.jpg|right|thumb|Series image]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;BioShock&amp;#039;&amp;#039;&amp;#039; is a video games series created in 2007 by Ken Levine (creative director of [[System Shock (series)|System Shock 2]]) with 2K Games and Irrational Games for both BioShock 1 and BioShock Infinite. On February 24, 2017 they disconnected from 2K games and rebranded as an Indie studio under Ghost Story Games while 2K Marin only made BioShock 2 with some help of BioShock.&lt;br /&gt;
&lt;br /&gt;
== List of Games (including Single-Player DLCs) ==&lt;br /&gt;
* &amp;#039;&amp;#039;BioShock&amp;#039;&amp;#039; (2007, 2008 (PS3); 2016 (Remastered))&lt;br /&gt;
* &amp;#039;&amp;#039;BioShock 2&amp;#039;&amp;#039; (2010; 2016 (Remastered))&lt;br /&gt;
** &amp;#039;&amp;#039;Minerva&amp;#039;s Den&amp;#039;&amp;#039; (2011)&lt;br /&gt;
* &amp;#039;&amp;#039;BioShock Infinite&amp;#039;&amp;#039; (2013; 2016 (Remastered))&lt;br /&gt;
** &amp;#039;&amp;#039;Burial at Sea&amp;#039;&amp;#039; P1 and P2 (2013 (Part 1), 2014 (Part 2))&lt;br /&gt;
* &amp;#039;&amp;#039;BioShock 4&amp;#039;&amp;#039; (TBA; officially announced in 2019)&lt;br /&gt;
&lt;br /&gt;
== Genre ==&lt;br /&gt;
The first two games of the series are based in a [[dieselpunk]], [[biopunk]], magical realism, underwater, [[Dystopia|dystopian]] city that was a result of civil war that occurred a year before the player&amp;#039;s arrival. &lt;br /&gt;
&lt;br /&gt;
The third game is [[steampunk]] with a few [[biopunk]] and unusual sci-fantasy elements. &lt;br /&gt;
Unlike the previous games, BioShock Infinite is set on a floating, apparently (falsed) [[Utopia|utopian]] city called Columbia, that was founded by a self-described prophet, Zachery ComStock. &lt;br /&gt;
&lt;br /&gt;
Later in the third game the two protagonists jump to two alternate timelines; the second timeline Booker fails to get Elizabeth in time. &lt;br /&gt;
And in the third and more important timeline, Booker who in this timeline, helps only the Resistance group Vox Populi (Latin for &amp;quot;voice of the people&amp;quot;) to enact vengence on ComStock but dies off-screen, then triggering the successful uprising by destroying Columbia or occupied some parts before some pieces begin to fall down, thus beginning the dystopic part when the protaganists jump one last time.&lt;br /&gt;
&lt;br /&gt;
== Biohacking ==&lt;br /&gt;
The first game&amp;#039;s storyline features a fictional drug called  &amp;#039;ADAM&amp;#039; changing the user genetically giving them superpower-like abilities. These are used through injectable and marketed &amp;quot;Plasmids&amp;quot;. The third game features a similar drug called &amp;quot;Vigors&amp;quot; which can be drunk for the abilities. &lt;br /&gt;
&lt;br /&gt;
In the first two games, most of enemies that the player fights are called &amp;quot;Splicers&amp;quot;, who are ADAM addicts experiencing withdraw, causing insanity, mutations, and/or severe deformities.&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
*{{wikipedia|BioShock (series)}}&lt;br /&gt;
*[http://bioshock.wikia.com/wiki/BioShock_Wiki Unofficial BioShock Wiki]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video games]]&lt;br /&gt;
[[Category:Biopunk]]&lt;br /&gt;
[[Category:Oligarchic transhumanism]]&lt;br /&gt;
[[Category:Libertarian transhumanism]]&lt;br /&gt;
[[Category:Reactive transhumanism]]&lt;br /&gt;
[[Category:Science fantasy games]]&lt;br /&gt;
[[Category:Transhumanist separatism]]&lt;br /&gt;
[[Category:Genetic engineering]]&lt;br /&gt;
[[Category:Cyborgization]]&lt;/div&gt;</summary>
		<author><name>H+Pedia&gt;Chad The Humanoid-Goatman</name></author>
	</entry>
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